Hello! I'm currently studying Computer Games Modelling and Animation at the University of Derby. Finally decided to post and thought I'd start by creating a sketchbook. Crits are always welcome! Right now for my modules I have to complete 2 environments in 12 weeks (plus 2 weeks extra). One of my environments I'm trying to…
Hey guys! For the last 4 years I've been working with Jonathan Blow on 'The Witness' as a senior artist. The core art team consisted of 3 artists, me (Luis Antonio), Eric Anderson and Orsi Spanyol, and since the game was released on the 26th January, I've been slowly trying to gather all the work I did and find a way to…
I found this awesome concept by ERIC SPRAY that moved me for a 3D piece. What an amazing artist this guy! :thumbup: Anyways I went ahead and took this beautiful piece pretty far and I am ready for another round of critiques. Now this is a WIP I would say we are on the back nine of this golf course getting to the last…
Project Details Project Type: indie Project Name: Blood & Badges Genre: Strategy/Action Platform: PC Theme: 1940-1960s Lifestyle in the US People Involved: Authorities (cops, etc.) vs. The Mafia (mobsters) Multiplayer, Campaign or Both?: Multiplayer only at the moment FPS or TPS?: FPS Engine: UDK Progress # of Characters…
I threw this together starting Monday as a proof-I-can-do-realistic organic modeling and texture demo for a local studio. Basic inspiration(s) were some of the crazy mountain-road South American rally car courses, so the pteridium ferns and large-leaf phylodendron plants are sourced from South American species. The tree is…
Here is one such website. It is mostly auction based and the beeple story happened here. He collected that money during one night! Now I totally understand that people would think like what the fuck is this, but if we simplify it, its like what I said in my previous post, but in a modern form that takes advantage ot…
Ok I went into a conversation about this with some camera guy at the company where I work and based on what he told me, it makes no sense to talk about this in the context of textures. I also checked out some code today thanks to @leleuxart which he posted today. Probably he can shed some more light on this too. What I've…
@Eric Chadwick No luck on this other than remodel the affected mesh. Yes this is different interior from AS. That one also had an issue with seats and remodeling them with proper UV layout resolved the issue. Also I rechecked the updated Unity manuals and now they have this UV2 (Unity) UV3 (3ds Max) for realtime lightmaps…
Hi Eric, yeah no worries renaming the post - so yeah animation is tricky for me, got to a reasonable level ie mainly block out as mentioned -then struggle after that with the refinement. often end up messing it up maybe its just more technical than you would imagine (arm swing is driving me crazy) carvuilero, - yeah mainly…
lol. a few months ago i got these http://www.bose.com/controller?url=/shop_online/headphones/audio_headphones/around_ear_headphones/index.jsp @eric: yeah i know i will laugh, but im wondering if i should actually take it to the point of calling them all out on it. next week we have to submit our portfolios which needs to…