Hi everyone, this is my work in progress of my very first "living" 3D model. I normally make product shots etc. Please let me know what you think. I have already seen a few fantastic artworks. Feedback is welcome so I can improve my skills. ;-) I know I have to reduce the pedestal etc. but at least I wanted to show you…
NOTE: This has now been filled. Thank you too all who emailed for more information. Hello there, Deceptive Studios is a small indie development team that creates 2D games for Android mobile devices, 3D games for Windows, websites and Windows applications. We are currently looking for a 2D sprite creator and 2D background…
This is a new portfolio piece I've been working on for some weeks now. I have one week to finish it up, so I thought I'd come seek the wise council of you scholarly Polycounters. Feel free to stab, jab, punch, and burn! Update: Older: Things I plan to do before final: Red = Done -Redo UDK Landscape for hills in the…
I had the privilege of working on Fortnite for the past 2.5 years here at Epic Games, game is now out in Early Access, you can pick it up HERE or on the xbox or ps4 stores. Here is a collection of various characters that I worked on. Credits and Art Station links to everyone who worked on the following images. Art…
Hi. Fairly new to polycount. Intimidated by all the fine work I see on here so haven't posted much so far. Currently working on a hand painted style low poly building. Its the first time I've used a graphics tablet and tried this method. My photoshop skills aren't that great. But I think I'm getting somewhere now. It's…
Hey folks :) I'm starting to work on the Blizzard student art contest for this year, since I've been putting it off for the last threeish years of college. I've been planning and sketching for a little while, and this week I wanted to get some concepts worked out. So I'll be working on this dude, Jiu Ming (nine-lives if…
Well Traditional C++ runs on the .NET Framework (a.k.a: Common Language Runtime) along with other common programming languages. Not just the managed C++. I use Visual C++. NET compiler myself. He is talking about XNA and GDK .NET Framework which makes the game programming in C++ and C# soo easy that even a child can do it.…
Schools are happy to take money from you, but they don't guarantee they'll get all students a job. Those examples you posted is proof of that. Students can submit anything during class and a teacher has no choice but to pass it along. In reality, those renders are very far away from getting noticed by a professional…
It has to do with expectations more then anything, and being a fan of something, only to create and for it to look like a cows fried udders will only inflict a moral damage to yourself and your skillset. So I guess the advice isn't so much as 'don't outright model the Enterprise' as much as 'when the time comes, and you…
Well I suppose your heart is in the right place, but I don't really think that what you said qualifies as "constructive" criticism. First of all, you don't know me well enough to say that you understand what my thinking process is. Or to say that I'm making escuses for myself and trying to pass it off as style. Actually, I…