this is interesting, Im trying to find a nice way to bust up a ticket machine I made http://www.gd3dart.com/images/ticketrender2.jpg Im still working on the textures but the scratches and damage Ive done so far is all 3Dcoat painted. The highpoly was clean with no damage at all. Now I might do a few versions of this…
You're on your way; if you want professional advice.....I'd encourage you to just stay in prop creation zone. Don't take on full environments just yet. I'd challenge yourself to make a messy room (see image). Start with a lot of small props; yet aimed at eventually dropping them into an environment. For now focus on a…
@HarryT25 There are some great fine details you've got, particularly in the grip. I could see where the contact of the palm and fingers could slowly wear down those sections. It really helps make it feel like it was carried and used. Something I think would help moving forward is a focus on some larger stains across the…
I love vinyl records, and so I decided that for my final project, I would like to create a vinyl jukebox. These were used mostly in bars and diners in the 20th century. However, I have seen a lot of 3D models with a very similar design, so I decided to change the overall style of the asset. My biggest inspiration is the…
Hello tribe, I am Bachelor student and would like to ask you all for feedback and support. Meanwhile I am working on my Bachelor thesis. What is it about? To tell the core of the short novel "The Adventure of the Empty House" from Sir Arthur Conan Doyle (a Sherlock Holmes story) just through Environmental Storytelling. How…
There definitely needs to be some more contrast in the lighting, right now everything feels sort of washed out. Maybe make one of the lights busted out towards the back, and perhaps a light coming from around the corner of the stairs in the far background, just to draw the eye through the environment. It also appears most…
I worked on titles where I didn't even make it into the credits because some project "manager" couldn't do a query in the bug tracking system to see who all got tasks related to the game. (you guys did remind us to fill the hours every day in our tasks, remember?) ....ah well, guess it just sucks that some studios don't…
Video: if you take some time to learn the clothsim from zbrush (idk what version you are using) this video: https://www.youtube.com/watch?v=wIH_FHy5i4o talks about it, though i really did not watch it but the general idea from what i see is there and your ask is simple enough that from just reviewing the img and reference.…
Hello, my name is Ben and I've recently relocated to the US from the UK. I have quite a chunk of free time on my hands, and so decided to really apply myself to learning digital sculpture, and ZBrush. I come from an indie game development background, and primarily used Maya in that time. I've decided to sculpt for an hour…