A re-make of the old Saab car commerical - but in my usual lowpoly style. Made for fun with Maya and Aftereffects, cheers! https://youtu.be/NFc9HiptVLs
How are you importing the mesh into xnormal? Are you importing the "cage" that you created directly into the lowpoly slot? You'll need to load the regular lowpoly into the lowpoly slot, and then I beleive there is a special tab in the lowpoly mesh options to load a corresponding cage mesh. "External cage file" - load it in…
Hi! When I checked the cage preview in Painter (exaggerated values for illustration), it looked skewed, sort of in alignment with your bake results. Then checking the lowpoly in Blender, the shading of the lowpoly looked funky (left). Once I discarded the meshes custom vertex normals the shading looked as expected (right)…