These sort of shaders are generally meant to replace lighting (by using an emissive slot in a shader) and texturing. Lighting can be expensive, especially on mobile devices. Creating textures and UVs can take a lot of artist time. So, if you get rid of lighting, UVs and textures then you make your assets faster (assuming…
Here you go LINK. As always I like to modified people's script, so here is my little modified version;lastClicked = 0fn multiClicks singleCmd doubleCmd =( thisClicked = timeStamp() if (thisClicked - lastClicked) > 500 then singleClick = 1 else singleClick = 0 if (thisClicked - lastClicked) < 500 then doubleClick = 1 else…
Hi all ! I am looking for a way to easily carry reference material around. The files are mostly pictures (JPG and PNGs, and the rare odd PSD but I can do without) and a few data files too (photoshop brushes and so on, but can be ruled out too, not a huge deal). Let's imagine a dual screen desktop setup, with both screens…
Lastest update: 17/04/19 Note 1: Part for ward, courier and particle effects will come very soon. Note 2: All those guides are the post I have written on Blender Stack Exchange, if you like don't forget to leave a like there: https://blender.stackexchange.com/users/23134/danyl-bekhoucha?tab=answers Note 3: this guide will…
After about 3 hours of trying to set up my PC and 360 for streaming, I GIVE UP. I've tried TVersity and WMP 11 multiple times. TVersity never really worked the way I had hoped from the beginning. WMP 11 actually recognized my 360 at one point, but never again. Now it simply refuses to share any media by freezing when I…
Hi everyone! My name is Sasha. I am a writer and composer, and I’m looking to connect with visual artists who are passionate about storytelling to start a collaborative "passion project." About me: I specialize in world-building, scriptwriting, and music composition. I’m not just looking for "someone to draw my idea". I'm…
This was fixed in a later version of Maya, but I believe your problem is this: create a new shader shader Open ShaderFX inside shaderfx graph window: enable Settings / advanced mode enable Settings / Override system nodes enable Settings / Show Node ID drop down a "shadow map" node Go inside this group node by clicking on…
Editable Poly is your friend. Avoid Editable Mesh, which is just legacy code. Within Editable Poly: Cut tool: Is Max's equivalent of Split Polygon. It will snap to neighboring vertices or edges as you use it, or you can cut free-form right in the middle of a polygon with no snapping to edges. Connect tool: Allows you to…
Not enough space (in blender, as this seems to be, called margin) between UV-islands ?? Just a guess.. you might give some more info.. Also the low-poly seems to have orthogonal but not-connected faces.. and n-gons.. (even if that part seems to lokk okay).
i thin i mentioned before that my power connector on my 2070 wasn't quite connected ie not pushed in fully. so for a year I was having intermittent freezes/system crashes :/