They have as per this link http://download.autodesk.com/us/qualcharts/2011/maya2011_qualifiedgraphics_win.pdf I'm pretty sure I remember seeing 400 series Nvidia cards on some list at some point, but they seem to have a new system where it just shows professional cards. Even when they did certify consumer hardware, it was…
Hey guys, Thanks for all the feedback I have added your suggestions to my list of improvements, most of which are similar, which is great :D somebody has also offered to create some music and sound effects for me when I have made the improvements that I want to make. I realised yesterday that I hadn't actually shared with…
my system: • (CPU1) Intel® Core™ i7-2600K CPU @ 4.8Ghz (ASUSTeK Computer INC. SABERTOOTH P67 mainboard) (RAM) 8GB @1866Mhz, 5.75GB free (HDDs) 931GB, 729GB free • (VGA1) AMD Radeon HD 6900 Series (-2GB), (OS) Microsoft Windows 7 Ultimate (SP1) 64-bit i saved money on the card by going for an xfx 6950, and swapping the bios…
Sweet! Another local. I plan to go to Collin County but not just yet. I actually have to attend NEXT spring when money is available to me. For some reason I wasn't considered a resident even though i lived here for 6 years o__o; so they were telling me I had to pay 600 bucks a class. It was ridiculous. The reason they said…
The hard edges are an illusion. The point is that after you're done modeling, you convert the instance to a regular mesh and merge the verts. Yes, this was done in 401 but 302 can do it too. Maybe I'm the only one who's never had a consistently solid experience with the symmetry tools. I'll symmetrize my model, go to work,…
Look at it this way, you're a game developer (or FX company) and you've got $120k/yr to hire new artists. You can hire two experienced artists for $60k/yr each, or one at $60k/yr and two college grads at $30k/yr, and you get the guy (or girl) with experience to watch over the other two. From a purely numbers point of veiw…
Low Poly Head and Hands only. No body. Head Model: The head should have a rigged mouth with a bone that opens and closed the mouth. No other rigging is needed so please only rig the mouth. The head needs 5 blend shapes for the eyes. 1. Look Left 2. Look Right 3. Look Up 4. Look Down 5. Blink The head should use it's own…
I did try using the high poly original model and this time it saved the maps but are completely messed up >_< !!! http://img846.imageshack.us/img846/6011/71925906.jpg
You can find my portfolio here: https://anshs-cinematic-canvas.lovable.app I’d love the opportunity to contribute to your pipeline and learn from the talented team . Thank you for your time and consideration. Best regards, [Ansh] 9210464757…
I wanted a chance to practice some leather sculpting and texturing so I created an office chair! It's optimized to be game ready and was modeled/sculpted in Blender, baked in Marmoset and textured using Substance. Let me know what you think :) Here's the ArtStation post: https://www.artstation.com/artwork/5W4qD8