Calling all Artists, The Criterion studio working on Star Wars Battlefront 2 and a whole host of other unannounced projects are looking for talented Artists to join the team in Guildford in the UK. We have the following roles:- Concept Artist - 12 months Character Artist - 12 months UI Technical Artist - 6 months…
We Are looking for colaboratos! Join the Weird Forge Studio Team Founded in December 2022, Weird Forge is an independent studio from Spain born from the ambition to create a deep strategy experience for seasoned players. We are currently immersed in the development of our first major project: a Dark Fantasy PVP Turn-Based…
2016.10.9 - 12: Ponytail Experiment Static Ponytail Hair need to replace with the Spring Tail Prop. This experiment was done by using 3DXchange, 3Dtool and iClone 6. 1) Head Component was exported from Max to iClone 6 via 3DXchange. Hair Ring was attached to the Spring05 in the iClone 6. 2) By using Export Mesh feature of…
I think that 1, 6, 8 and 16 are definitely your strongest. 1 and 6 are probably my favorite just because they would seem much more interesting to look at in 3d. It's obvious why people are picking the ones they are, you have to remember since these are pillars, something has to be able to lie right on top of them and be…
Well, certain groups are above 40%, but using U-6 (which doesn't count prisoners, which is a full 1% in the US) average unemployment is at 16%. The private sector has not been adding jobs in a significant enough number to influence the number. The public sector layoffs were months and months ago. U-6 is what most of the…
I am seconding what Fabi_G said. Your character has two right legs and one has 6 toes. This is not a small thing to miss especially when your whole generated concept is a character. That speaks volume of how developed your eye is to spot anatomical inaccuracies. If your goal as you say is to learn and improve : Start with…
I bumped into this old thread but coincidence. Talking about the ZBrush renders + Photoshop layering you can have a look at the following tutorials to better understand the process: - Bardford Smith - ZBrush Tiling Textures in 2.5D: Parts 4-6: http://bradfolio.com/tutorials/zbrush-tiling-textures-2d-4-6/ - Tobias Koepp -…
my good lord! he lives! i was beggining to think that i'd get to go home, look at some pizzorn, and go to bed at 7. not that i'd do that sort of thing. it's 6:06 right now.. i was planning on being here untill 6:30, but if you dont give me a phone call by 6:45 i'm gonna book it. if you've been up for god knows how long and…
REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for bright and talented people to join our team on our next ground breaking titles Audio Designer - http://www.realtimeworlds.com/index.php?cat=6&id=376&pid=5&vacid=294 Audio Lead - http://www.realtimeworlds.com/index.php?cat=6&id=376&pid=5&vacid=295…