Hi Polycount gang! I wanted to let everyone here in early on this new release which will be fully announced Sunday night. In addition to early access I also wanted to say thanks! to everyones support over the years. We are offering polycount's users an exclusive $5 off on this release. I made this coupon code for anyone…
I completely understand. That's actually how I began testing, but after bad results I reverted back to a more human, traditional approach (gladly), and so I only used Generative Fill tool in Photoshop for small areas here and there. Less than 5% of the art was made using AI. I just made updates to the post so you can check…
Hi, I'm working on a small game with unity3d. I designed a level using blender3d and it's time to texture it. https://i.postimg.cc/gj8D2LHr/japanese-karate.webp If you interesting in this working send me a message. Pay by paypal.
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
I’ve been working on a Material in UE5.3, trying to make a autoMaterial for my landscape. Following a bunch of tutorials I ended up with something that works and looks great imo. However, one crucial node to combine the whole thing makes it so opening the Material Instance crashes Unreal. If I remove the node, the Material…