Hey there, thanks for the comments. There are around 6 unique buildings, and the rest will be made modular, to fill in the gaps I guess. However, yeah even the unique buildings do share some of the same components and textures, to save time.
Is this for subdivision? If it smooths correctly, then you could probably leave it alone without any problem. N-gons seem less likely to cause problems on planar surfaces. The face above it looks to have at least 6 vertices.
DO NOT uninstall 4.0 before installing R2, it's repeated like 6 times in the install e-mail and setup file. Though it installs as a seperate version where you can still use 4.0 for whatever reason.
It's what happens when a release date is more important than making a stable game. Assassin's Creed: Black Flag was on 6 platforms, and had decent frame-rates and minor bugs. Unity is only on 3 platforms.
Because my uni email address will eventually stop working. I graduated 6 months ago. I feel like I'm missing some sort of loophole I need to take advantage of right now.
O yeah, been thinking about this... 1. stop binge drinking 2. stop smoking 3. stop eating fried food 4. start exercising 5. finish portfolio 6. get a good job
Vanguard: Saga of Heroes Aahh, that was the game. It may not be korean but man...that game. I can't remember much but when I played the trial it was deserted (Because it's an old game) and getting to like level 6 took hours.
Hey all, Still trying to power through this to get something out there at least. Here's what I have so far, still missing loads of props and textures. Statues are a placeholder as well. 6 days left! ]
Hey man, that's my special little LUT. #1 Open specular map in Photoshop #2 Convert it to 16bit #3 Apply the LUT and save #4 Open the IOR map with gamma 1.0 #5 ??? #6 Profit :)
Very cool, I'm definitely going to focus on getting my 3D skills sharp. I have 6 months before I have residency in a new state for school, so this will take up my time. :)