This is a pretty thorny issue but normally the justification goes something like this... The 2nd amendment to the US constitution states: We won't take your guns, you will use them for hunting, personal, state and local defense. The reasoning goes that citizens still play an active role in defense if it should ever come to…
I'm still a bit new to UDK. So much info and settings it is overwhelming. I've tried looking for a solution but can't seem to find one. The problem is Lighting. I'm casting a light through a static mesh which has an alpha, basically light coming through a window. But the alpha isn't casting shadows correctly. Things I've…
Hi guys! I would like to present you my Lighting Art Course - Link In this course, I'll show you how to set up lighting for a variety of situations. Whether it's overcast weather or natural light in a cave. You will learn a lot of theoretical and practical information. I will also explain how to balance your lighting and…
The Led Lighting Artist position has been filled. Thank you! ============================================================= Telltale Games grew to become an industry leader in episodic delivery of narrative games, winning numerous accolades for its best-selling titles. Working with a small team of talented industry…
looks pretty good but is still missing that "real" look and feel... try add in a porch light and some numbers by the door, and a street lamp or fire hidren. Also you need to pick a time of day. i can't really tell if its day or night. kind of looks like night but is too bright and kind of looks like the day but with no…
Hey out there, So I've been trying to replicate these wings for the final part of my project in UDK, and I keep running into walls. Here's the video for reference. The wings appear at roughly 12-13 seconds in. [ame=" https://www.youtube.com/watch?v=TZ3tgQc_t78"]Xenogears FMV - Weltalls Transformation - 13/25 -…
Not exactly. Lighting has 2 terms. Diffuse, and specular. The highlight is called spacular and its the reflection of the light source itself. This doesn't actually illuminate the scene. In Unreal, this can be made to be a long shape such as capsule. Then there is diffuse lighting, which is the actual light emitted from the…
Hey Bear, cool scene! I agree with what Rooster said about adding in some variety. Heres a couple images I found that might give you some ideas. As far as lighting goes. I think I prefer the first attempt. However, is both cases I think they are a bit extreme. try toning back the color a tad. In the second attempt, you…
Hey man, sorry it took me a bit. By middle scale details I mean what people are going to see right after their brain processes the silhouette. Human vision works from large to small shapes extracting info layer by layer if you will. If someone was trying to recognize your character in a crowd first they'd look for someone…