I'm a newbie with Maya, just started last night with it. I have a cube which I want one of the faces to have an Z coordinate of 33. I entered the coordinate into the Transform box on the status line, but the Channel Box/Layer Editor shows a coordinate value of 32 while the Component Editor shows 33. Why are these values…
I'm in the process of testing out maya and most of it is intuitiv. Then there are all these plugins, some seem to have similar effects (nhair/xgen), but I have no idea where to start. What plugins should I default to for different disciplines like hair, physics, fluids etc? would be awesome if someone with more experience…
Hey everyone. I'm following a tutorial for tracking in 3D equalizer, and I seem to be having an issue with my image planes not showing up. I'm a 3DS max guy so I don't know all the ins and outs of Maya. Here is a video I made of my problem so further illustrate what's wrong: http://youtu.be/_49Wt8_9ziE
I'm having issues with seams. I know how to hide uv seams in Max like Peter Kojesta does in the gamasutra article: http://www.gamasutra.com/features/20061019/kojesta_01.shtml but I can't really figure out how to translate that to Maya :\ - other than just using the 3d paint tool. Does anyone have any suggestions or links?
[ame=" https://youtube.com/watch?v=C9W8CWUZdqw"]ZBrush 4 - MatchMaker Basics - YouTube[/ame] Is there a tool in Maya that will conform or bend one object to another, sort of like the matchmaker in zbrush ?
Hello dear modelers and PolyCounters. My question is simple for advanced users, what is the best technique in Maya or ZBrush to achieve "sliced mesh" effect like on picture? Thanks in advance,David
Is it possible to import .dwg, sat or stp into maya? Idealy as pollys or nurbs curve. Hoping to use it as a reference. I did a search so sorry if this has been brought up before.
Hi polycount, Does Anyone know a script or a paid plugin in maya that can duplicate like a directional array? This is what I'm talking about. http://recordit.co/SPkMniaM2y Thanks for the time.
I haven't used Maya for a couple years and I'm getting back into it. I still have mj poly tools but was wondering what else is out there that I should add... Thanks!