I'm trying to create some flooring slabs in Zbrush and I'm having some trouble, I was hoping someone here might be able to give me a few pointers. I'm trying to do something similar to this awesome sculpt by Orb: http://orbart.free.fr/index.php?Gallery=103 but I can't seem to get my base meshes to work properly. I'm…
Having been using Designer for a wile now I've come to realise that the real foundation of creating a great quality Sub is a good Height map Base, it will give you your major forms and a good number of your major important masks later down the line when creating other maps. With that in mind would anyone else like to see a…
“Mountain Station: Journey Through the Peaks” is a cinematic environment inspired by remote high-altitude transit hubs. Built with a focus on realistic lighting, atmospheric depth, and detailed world-building, this scene captures the quiet mood of a mountain station surrounded by mist, cliffs, and cold air. The project was…
[img2=right]http://boards.polycount.net/images/features/dw4/image_02.jpg[/img2] DOMINANCE WAR IV Only the dead have seen the end of war. Ladies and Gentlemen, war is upon us. Our enemies are gathering in the shadows and it will not be long until we must once again pick up arms and defend our homelands. How will we…
Hi Catlady! You are absolutely welcome to post your inspiration here, we'd love to see it! Just be sure to credit the original artist if it isn't displayed. :smile: These assets are looking great so far, you have a really strong start! Just in case you haven't already, you'll want to plan out a refined idea of what you'll…
https://docs.google.com/forms/d/e/1FAIpQLSdlacbXMY8XdVs_nfOcQWQTa5icU1719-68URfyp61O25X0wQ/viewform?usp=header im currently doing my final year project and for my research i have created a survey about the use of generative ai in the games industry any responses would be much appreciated thanks
Sculpting realistic cloth folding by hand is very time consuming. It takes a lot of thinking about the forces being exerted on the cloth, and iterating slowly to get creasing and bunching in the right areas. MD is a great shortcut to getting started on that. It doesn't deliver final sculpts, so going to Zbrush is pretty…
In the past I've had some of the most aggravating debates with people who pirate games. They think because it's just data that it's different stealing something physical. They think "well I wouldn't have bought it anyways, so it doesn't affect sales". And the most annoying thing is they think since there's no telling how…
To add to what fabiG says. Modding is a brilliant way to get started. Something as simple as reskinning assets or building maps for a game you play is a really good introduction to how game development works and you get that dopamine hit from seeing your thing running around on screen pretty rapidly. Keeping scope small at…