Steveston: Looking pretty solid. I like what you are doing with the hair. I'll give you some more feedback once you get to texturing. I feel like the eyes might be to wide on the face. It looks, from this pic that they are about 1 1/2 eyes spread apart.
Hey Spartan! Try these two tips: 1 - Make sure you have enough resolution in the res slider 2 - Once you're sure of point 1 go into Dynamesh sub-palette and you'll see a small dot in the "blur" option. Try to uncheck it. Let me know hot it goes!
Have you looked into the micro 4/3 cameras? Small size, but with changable lenses give you almost dslr quality. try google the panasonic one, I cant remember its name, and Olympus has EP 1, 2 and EP-L 1. Not too expensive I guess.
well its Deco City, art nouveau/1930s/kingPong stylee loads of vertex lighting on this one. currently 1200 tris, should be about 3k when done, so youll be able to see about 1/3-1/2 way across it (about the distance you see now.
How it works * Each week I will be posting a new texture for us to make. * You are free to approach it from any way you would like. * Deadlines aren't enforced. Just encouraged, but feel free to do any you have miss. Guidelines * Rookies to pros, all are welcome to join in. * Please critique when possible, this is for…
Whilst it is early days in the development we’ve got somewhat busy as we’ve agreed to develop 2 completely separate games for 2 different international Best Selling Authors who have both sold millions of books worldwide in addition to having some of their books made into TV and film. Games and Authors One game is loosely…
@MBauer17 Sorry I couldn't resist doing a little paintover: Mostly it's 1. Raising the landscape in the back to add a background 2. Adding complimentary color flowers for a foreground 3. Moving sun into the frame for more dramatic lighting. Just add a some foreground leaf/insect particles to create a bit of motion and…
^ It seems all we know for sure is that it will be turn based. There were some hints that combat will be more tactical than wasteland 1 though. It's also confirmend that the game's mechanics are going to be influenced by fallout 1&2, fallout tactics, baldur's gate, arcanum etc but at the moment it's unknown how big will…
nooooooooo... not even close. But i can see why you would think that. Here is another quote. 1: What a man needs out here is a CB radio. 2: Is that right? 1: 'Course, if you use a CB, you gotta have a handle. I'm thinking for you, "Shit For Brains."
I know you can batch 1 directory at a time... but I want to batch 1 source directory with 2 different sets of files in it in separate folders... I need to resize everything and maintain the directory structure and output to 4 different sizes... how the heck do I set this up as an action in photoshop?