Worked on the face some more, learned a bit more about the whole zbrush sculpting workflow. It's getting there! I think the side profiles looks a bit goofy. I took a break from sculpting to block out the clothes. I used one of zbrush's female base mesh, scrapped the breasts, tweaked the proportions and got to work. Back…
Floor tile I created for a orthographic rpg style environment im working on, this was created in maya, zbrush and substance painter. if you have time to crit me, would be lovely :) model
Thanks for the comments :thumbup: The definition of the fabrics will comming soon, the texture is only the base :) @DKK It's a slighty reduced version of a RPG Bazooka