Hi PCs! When i decimate my HighPoly in zBrush, there are often some bad triangles like shown on the picture: I can repair them in Max but sometimes there are so many, and thats stupid. Is there an easy way to avoid bad triangles when decimate? Greetings Gazu
I never went down the traditional 2D path, I did art in high school and enjoyed drawing. But really didn't do much of it and by the time I was more focused on learning 2D properly I had almost dropped it all together. It really does depend on what you want to do, making 3D environments you go through all the stages of…
Hi, I have a script in 3ds max that detaches model elements by ID, but it doesn't work when I select multiple objects, can anybody fix this script?Thanks in advance! Here's the script ( for obj in selection do macros.run "Modifier Stack" "Convert_to_Poly" ( ( local MatID = 1 while (polyop.getNumFaces $ > 0) do (…
Hello folks, I have a body model where each body part has a different material and it's own UVs. When I bake the thickness out I'm getting really bad misalignment. This also occurs in substance though not as bad. Any idea what is the issue? cheers
where does the bad shading related to long thinnies come from? Any reading about this? Or is it so complex it's better for the average joe to just know that long thin tri's = bad?
Isn't that how bad art habits start to begin with? Especially when copying techniques that work well in one situation and re-applying them all over the place in bad situations.
- i agree with all thats previously said - you really have to know your endpoint (field of specialization) before jumping in - here's a few things/advantages/disadvantages i had/have in my current studies.... - i attended a 2 yr 'games' course offered at the local tafe/tek course, which was orientated around 3ds max - and…
I heard some indie devs discussing this recently, basically by Sept 30th you must display your physical mailing address on your app page, no P.O. Boxes allowed. This is going to be a disaster. Google Play's Address Policy: Bad for Indie Devs, Bad for Android