There are some node based shader editors in the making for Unity 3.0, but not sure if they will be free.( I'm sure there will be a free one eventualy )
Own! I rented for a while, but then reailzed i could have a mortgage for a house that is mine (at least in essence, and will be mine) for less than what rent was costing. I think thats what people mean by "throwing money away" ben. It is a matter of preference, what you mentioned about being free to do what you want,…
In Microsoft's defense, the Xbox division has not been profitable for quite some time afaik. I remember reading an article not too long ago that claimed Microsoft was losing something like a billion dollars a year because of the Xbox. I thought the whole reason Microsoft even got into the games industry was to just get…
I made a dragon sculpt and I am now trying to make a retopo of it, intended for animation down the line. However while I made a lot of sculpts and still models, I do not have a lot of experience with medium poly character models. I of course watched a lot of tutorials, but I have a lot of questions and desire for feedback…
In my personal opinion, selling art assets is a sucker's bet. You're basically doing the work for free and hoping that nobody will make copies of it after the sale and share it around. Then, in order to attempt to maintain control, you have to hunt down and sue everyone who infringes your copyright, which is an expensive…