I would like to ask you people a hard to answer question. How is your pipeline when modeling a highend game character? I think that commonly, you first do a high density model then a low poly and then work all the maps (normal, specular, diffuse...) For example: 1st You model the standard overall shape (3d Package) 2nd…
Hello all, this is my first time working with multiple inputs with FX maps. My expectation with the FX map iterations was that each iteration would combine on top of the previous, when using Blend mode set to Alpha (or Max). But with multiple images I found this is not the case. My intention was to pick randomly from…
Hey folks Been a long time since doing an environment and really need to improve my skills in this area! I'm hoping for some guidance in composing a small themed environment based upon the "temple of Poseidon" and Games workshop "Dawn of War - Necrons". I'm using the temple structure as my main concept and a "sarcophagus"…
Hey polycounters, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam alongside…
First some quotes: :thumbup: :) :thumbup: Yes. All kinds of agreement from here. Especially bad are the teachers who just want to clock in 8 hours and get paid. Works at McDonalds but methinks educators should be held to a higher standard. Yes. That is so true. Who gives a shit about the people who just won't work, that's…
A blank canvas is big... really big and its easy to screw up your scale. Since you really didn't say what program(s) you're using it makes it hard to be specific about setting up scale... I'm going to guess you are a student and you're learning Maya? Or are you going to build everything in UnrealEd? At work we use max for…
Ok so I went out with a bunch of guys last night and they made me drink something called "Dragon's Blood"... I already had a few beers before that so I didn't really care anymore... I just downed it all in one go... OK, here's the ingredients of Dragon's Blood: Tequila, Jack Daniel's and TABASCO. Yes I'm not fucking…
Aloha, fellow tube-surfers of the internet! Today, the team working on Venerance is sharing with you some of the work that they've been up to and we hope that you like what you're seeing so far. We really are just getting started on this and we are actively seeking to swell our ranks with folks looking to either push the…
Hi, ran into a situation that appears - "confusing". https://youtu.be/oey3hy5g7bA Both 2019 versions, 1st is painter, 2nd is designer, how come one can use iray then the other can not? If it has to do with one being "real-time" it states on the error in the (designer) console that render_mode is not a valid renderer : so…
Just to clarify something, Autodesk has had subscription (or maintenance) for some time now, and you don't have to re-purchase the software again every year. You can purchase a license and then annual maintenance subscription, and thats all you pay. For the annual fee you get access to support and various other services…