@Danface I followed up with our engineering team there is a maximum of 32 lights that will cast shadows, and 48 total lights. Once you've gone beyond 32 shadow casting lights, shadows will stop casting for some lights. And once beyond 48, some lights will stop rendering.
K the clothes are basically planes/single sided faces(extracted from the base body and modeled etc) now what i would like to know is will the backface culling cause a problem once i UVmap and texture? like will it show transparent/invisible like that once fully textured?
My only suggestion would be to not stop painting once the class is over. You might be tempted to just focus on your digital portfolio once school is done which is fairly natural, but I think continuing to develop traditional skills alongside the digital will help you in the long run.
I found out that in max if you use cut tool once and try to do this again in the same Edit Poly modifier it won't cut where it should. You need to add new Edit Poly modifier and it starts working again... once :> . Max you so crazy!
Yay a friend of mine lent me his Xbawx. Hopefully Ill have a review to add to this thread once i get a few games in. That video is insane, it really illustrates how much the game changes once you learn not to chase after battles you might not win.
@JoseConseco looks cool, looking forward to messing aorund with that. So particle hair has some basic functionality for storing selections now. In the tools section of the comb brush there is a hair group option. it is supposed to also colour each group, but does not work.It does store the selection, but you can't seem to…
Aww I didn't see your message until just now. Perhaps people will be around tomorrow? Would anyone be up for meeting at that pixelated orca whale by the convention center at 6pm? We could just wing it from there. I'll be the guy with the plaid looking shirt and blue satchel bag. Hope to see some of you there.
Zbrush once was my only soft for everything. Both sculpting and textures . Nothing procedural but so easy to do textures natural way with brushes painting in cavities and otherwise on prominent things + quick edge masking. To be honest I am not even sure why I switched to Painter and Designer . It's not much quicker ,…
Ely.. tRens and I are organizing something for 8:00PM EST tonight. You're involved already tRens = squadleader / medic brome special forces expandable anti-tank elysium special forces timesNewRoman support/heavygunner room for one more.. Vassago meet in #model_design around 8
Managed to test it here. My father's comp sucks badly but it was enough to try it. He saw me as the default player. I'll try to find out what causes that. Perhaps it's just because I joined the game twice, once with the default model and once with the one you see there.