Valkyrie Entertainment is looking for talented environment/prop artists for work on multiple Next-Gen projects. 3DS max experience preferred Must be able to execute complete next gen assets from start to finish. No specialists please. For consideration, please send your resume and your portfolio(or link) to:…
Hi everyone, I'm working on my first-ish UDK environment, and I need help polishing it. I'm having a difficult time getting it to look good and could use any advice you guys have. what I have so far. What I'm working off of. Thanks!
Hi, My name is Liam Bowles, CEO and Creative Director of Enigmatic Studios, a UK based start-up working remotely to provide students, graduates and skilled people without industry experience projects for their portfolio to help support them on their career journey into the games industry. We are currently seeking multiple…
Hi, My name is Liam Bowles, CEO and Creative Director of Enigmatic Studios, a UK based start-up working remotely to provide students, graduates and skilled people without industry experience projects for their portfolio to help support them on their career journey into the games industry. We are currently seeking multiple…
I kinda wish there wasn't so much fog, so i could see your environments. (The last two images on the forum.) I'd love to see more of the environment i feel like my vision is being blocked, silent hill style.
Environment / props artist, 5+ years experience. Looking for remote work or freelance in game or animation studio. UE, Unity, SP, SD, Blender, Cinema 4D, Nuke, Zbrush email: rocketjump@tutanota.com artstation: https://www.artstation.com/toporoff
Digital Direct SA is looking for someone with experience in Maya, 3DS Max and Unreal Engine who can create realistic looking environments. Our render software is V-Ray and Unreal. This is mostly used for CGI Film and Adverts. My current project requires a scene of Ancient Egypt. Please send a link to your portfolio to…
Hi. My name is Victor and i'm a 3D environment artist. You can find below some personal and professional work that I've done. For more works, you can visit my artstation page. Available for freelance/remote work. Software:Adobe Photoshop3DS MaxZbrushKnaldQuixel SuiteSubstance PainterUnreal Engine 4 Portfolio:…
Hey guys, I was just wondering what do you think is the best way to create grass (or foliage in genera) in an open-world environment for a stylized game? I've been looking at Breath of the Wild and the grass seems really interactive and looks like it's more than just using cards, but I can't imagine the grass being high in…