Hello! I have tried to use custom attributes for tools that I want to make but I get a undefined function or class when I open the scene that has a object with my custom attributes. Usually I add all the function by hand inside the custom attributes but I started to learn about FileIn() that seem really usefull to me.…
Crystal Dynamics is looking for Senior Environmental Artists for its current game teams at its studio in Menlo Park at the heart of northern California's Silicon Valley. Position Summary: Environmental Artists work with Art Director, Lead Artist, Designers and concept designs to create 3D interiors and exteriors for game…
LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In…
Compatibility | Documentation | Asset Store This package extends Unity's Post Processing Stack (v2) with 33 additional screen effects. Aiming to provide visual enhancers or feedback effects. ⚙️ Post Processing Stack benefits • Effects work in Scene View • Changes made in Play-mode are saved • Profile-based settings, easily…
how does the texture appear in photoshop. max might be resizing it to a square when it loads it into vram.. that said it shouldnt do it offline I did a few non squares recently with the scanline with no problems. why are you using MR? Scanline tends to be much better for baking as you get the gloabl super sampler
Lead Designer - Game Team https://jobs.lever.co/skydance/6c732750-79dd-4c83-9f80-01ef136034f0 At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and…
Gameloft is looking for an experienced Senior/Lead 3D Artist for game projects targeting new and current mobile platforms. Our Seattle studio is searching for a skilled digital artist who is passionate about 3D, familiar with cutting-edge tools and technology, and able to optimize pipelines and workflows. Responsibilities:…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
SVA Games is looking for two outstanding 3D artist (environment & character) to join our team. IronTitans: Robot Fighting Champions, is focused competitive gaming & eSports. IronTitans is the perfect combination of Overwatch and Pokemon in an Action-RPG in 3rd person view. All these elements are being combined within an…