Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Current Status of the Games: First title has moved into the production phase, working off a detailed GDD (Game Design Document). What we need: * Environment Artist (2D) - Will be responsible for taking concept art and building the in game assets (backgrounds, walls, platforms, etc). Animation skills not required but a plus…
hello Vinicius, I am a 3d artist as well and I have a game project im working on with a small team, I am sure you would be interested. you can contact me on my email; vergilnighstar@gmail.com
PLAY WITH DEVELOPERS - JANUARY 2011 Yesterday we came back with the much-missed ‘Play With Devs’ game matches between us, Spiral Game Studios, and you - the fans and gamers of the world. We played quite a few rounds of our early modding endeavor, the ORION: Source Multiplayer Beta (www.orion-project.net). We had a great…
Agree! If you check out The Ascent, you'll see how they pushed this idea of procedural/modular content even further into a fully-fleshed out game. https://gdcvault.com/play/1027800/Building-the-World-of-The
http://chrisholden.net/making_games.htm I recently put together this article covering some of the basic of game and mod creation. This is aimed more for the novice and free game developers (those posts in the requests forum). Plenty of rules and tips squeezed in a to-the-point, brief article. Game and Mod Development…
Shaheer Khawar – 3D Artist | Game-Ready Assets & Product Visualization | Blender / Unreal Engine Hey everyone 👋 I’m Shaheer, a 3D artist specializing in game-ready assets and high-quality product visualization. I focus on creating optimized, realistic 3D models with clean topology and strong attention to detail — from…
Wondering if there's any unreal enjoyers in the chat? Apparently high heels in a game engine is a whole thing :skull: I'm using the gameplay animation sample stuff in unreal which is pretty cool, and it's even cooler that I'm able to intervene by making some edits to the CR_Biped_Footplacement rig within the animation…
Tpe.. I worked on the punisher. It did come out for X-box and ps2. Dont worry about how you feel, it needed mega improvement. The game is so-so. But look on the bright side... Volition is going to do things better next time. I came into punisher in mid production. So all I did was make characters. Now that I'm starting…