'Edit - Download the scene in UE4 here!' Hey all! Not posted up a new thread in ages.. Been super busy with work and not really had a great deal of time to work on anything really. However, over the past few months I've been coming back to this one particular scene, which is a re-creation of a small section of HL2 in UE4.…
Looking at the Assassins Creed Unity art, there is a floor piece by Vicent Derozier which captured my attention: https://vincentderozier.artstation.com/portfolio/here-are-all-the-modules-i-have-done-for-the-fencing-room-in-the-cafe-theater-i-was-here-responsable-of-the-assets-modularity-and-visuals…
Thanks for the responses everyone. I am a little confused about some of the talk about using decals. The decals I have dealt with are usually just textures that are projected onto 3D surfaces in the scene. The problem with our engine is that the decal is represented by a single node in space so I have to move that node…
I brought this nice assault this nice rifle at this website https://artstn.co/m/VOrv . I got an sweet deal on it . For an good price . I have some pictures to show . AMX assault rifle is based on the FN Scar model and is realistically animated in 3ds Max. Custom designed for use in Unity 3d, Unreal Engine 4 and Vray. It is…
Alright everyone, I'm back! So because this week I was just trying to get back into the swing of it after my trip and being sick. I wasn't able to accomplish everyone I hoped to do this week. That being said I did correct some errors I was having. I was able to fix some of the blood decals, now no longer do they reflect…
The 50% off treatment that a lot of the games in this sale are getting is going to be good through July 5th, apparently. However, there are going to be daily deals for bundled games that can go up to the 80% - 90% off range. The Dungeons & Dragons bundle and the Alan Wake bundle are today's deals, and won't be here…
Last reminder that this Wed. 2pm at the career theater, Renoz Haradia, Tina Kallinger, Lindsey Peck, Rosstin Murphy, and I will discuss getting past an extended period of breaking in. Any pass will let you into the talk. Hope you can make it!…
Stretching and Squashing depends on what textures you apply on them. If it's a concrete or a plaster wall then a small amount of stretching or squashing will not make much of a difference when it's viewed from the distance and you can fix them by adding some subtle dirt decals. once you start adding props your eyes wont…
Small update here :) After some feedback, I have pushed the damage more with some decals and got rid of the grey vertex paint layer. After looking at more references of these kinds of buildings, I noticed more major damages where you can see the concrete mix underneath to be towards the base and revealing more of what's…
So the wood panel is something you want to sculpt (not the rest of the wall).You want to sculpt the bent corner with some detail and probably some other surface detail into the panel. but not have the ends be affected by either dynamesh or subdiv shrinking, you want the final geometry to be clean so it snaps up in engine.…