err you have 8 posts. 5 of them are replies to other threads. 3 of them are threads you started. Of those three pieces you've posted. 1 has replies. 1 shows no images, which is probably why there are no replies. 1 shows a car that's not all that hot. If you don't get replies one of two things happened. 1) You did such an…
Yeah, this too. Being Arabic, it's getting kind of tedious shooting endless hordes of "my people", or watch them gunned down in endless movies. Oh well.
I have found jumping around related disciplines but still keeping base with my focuses really helps, like lighting/code. Example, I am primarily a 3D Env Artist at heart, but at my current position I have been lucky enough to be able to jump over to lighting and tech. It has really helped me bring my environment personal…
Dude, Counterstrike was the shiznit in beta .2 in 1999. I had an awesome time playing it for about 3 months! How can you criticize people for doing a retro games party and breaking out an old classic that they haven't played in 6 years?! Oh wait... What do you mean people are still playing it? As in, for the last 6 years?…
I completely agree. There seems to be a lot more Sci-Fi that gets made with the Sci-Fi/Horror story arch in mind. Which is actually horror with some greeble-fied sci-fi props. People mix up the two genres all the time and what's worse is writers create horror, the execs strip out the gore, marketing pedals it as sci-fi…
Depends on the game, if anything i'd say its just how a narrative is constructed, the first person perspective can make a game feel more personal as we see characters are talking to us, instead of at a model of someone that clearly isn't us. What is probably more important is how it can affect game play imo. If I had to…
Biggest recommendation? Get good reference materials. Because you seem to know the "core" but it helps when you've got a giant plethora of reference to fall back on if something seems quirky. The current pose is stiff and feels forced - because the body doesn't function like that - rather, parts of the body will be tense,…
I don't see what's so awe inspiring about this. I love TES, but this trailer was just boring. It was full of hollow characters that were predictable cliched archetypes, doing stuff that's been done a million times over. It was all action, no narrative. Was this directed by Michael Bay? It's like they geared it towards…
So you want me to basically invent a completely new game mechanic right now? Yeah creating new and innovative game mechanics is a very hard, and long/drawn out process that takes alot of user testing and playthroughs. Something can seem fun on paper but the second you implement it you findout it's boring, too slow…