Ya I guess the food sanctions on Iraq were worth it (150,000-1.5 million civilian casualities), or what about the invasion of Iraq (anywhere from 150 thousand - 1.5 million civilian casualties).... Totally worth it. I'm sure all those now murdered by either starvation or bombs would probably disagree with you. Not to…
Ahh, alright, thanks snowfly. That makes sense. And thanks for the link lupus. One thing though, the video's they have on 3dbuzz are for Zbrush 1.5, and the interface looks very different (I've heard there was quite a change between 1.5 and 2.0 as well). Will it make a different for me? If not I'll be watching the video's…
Heyo Me again, So @malcolm was wanting some Normal Map related scripts and I made some. Since there was more than 1 or 2 and they can all kind of come in handy I bundled them into an extension. Currently it is available for CS6 and CC (14/15 known to work so far) Feature Run down so far is 8 buttons that do the following:…
Thanks to everyone who applied—really appreciated the portfolios. The role is now filled. Project Indie mobile game (solo developer), fixed-price contract; modeling +
texturing only (no rig). I’m developing a mobile puzzle game in Unity 2022.3 LTS (URP). I need a stylized-but-believable
marmot character (red with blue…
3dtotal has a healthy bunch of tutorials generally targeted at any pre-rendered quality. Here's some I saved from my bookmarks but the site has plenty more that go even more specific: https://www.3dtotal.com/interview/182-10-top-3d-texturing-tips-by-poz-watson-hints…
check cluster settings tab. there you can change some properties of every cluster you select (and mutli select) things you can change * Is Rectangle (rotations are done only from 0° to 180° otherwise 0° to 360°) * Can Rotate (if checked the cluster can rotate otherwise it can't) * Disable Find Smallest Bounds (if a cluster…
I have a problem with the IKFK arm i am building in maya. The upper arm twist joints, the last segment does a 180 whenever I move the forearm past 90 degrees. The upper arm twist is made of 4 joints, with the first and last attached to a EP curve, skin bind with a shoulderbind_R and elbowbind_R joint parent constrain to…
There are basically two ways to create maps like glossiness and specular maps etc. Option 1) You type in the values numerical in Photoshop and then paint with that value. Most often this will be the case for parametric and percentage values which require a monochrome map. Say for instance you want to numerically create a…
Yo, made some more polishing since the last post. I'm really glad its turned out better! I also fixed the hands on the climbing cycles but there's no need for me to post that stuff. As for the rule, I liked it too, the rule I broke is the '180 degree' rule. Where you're not supposed to suddenly rotate the camera 180…
What I Offer: * SFW or NSFW artwork * One or multiple characters * Simple backgrounds * Cell Shading coloring style Pricing: * One character * pfp : $60 * Bust-Up: $60 * half body : $120 * Full-Body: $180 * II also do vrchat, vtuber model, comic and animated videos so please DM me if you are interested. But before DM me…