Hi everyone, note: I accidently posted this on the wrong thread, so here goes again :) I've been lurking around on this thread for several days now and I'm amazed at the awesome stuff that's being made here :s. I decided to gather up my courage and start posting my own work in hope of getting some feedback and improving…
Hello there!!! 2 days ago I was in a little bar for drinking a cold beer after work and I saw a little frog at the bar sad, and near to cry. I go to see what I could do to help him! And guess what!!! it's was Kermit, the movie star!!! We talk a lot about why he was sad (Because of Piggy) I try to advised him, like a bro do…
Grimm, Bonebrew, nordahl154, seth: Cheers guys :) I will probably make a thread for this project in a few days. Yeah, the mortar is a separate subtool. Basically my workflow was as follows 1. Sculpt 3 bricks of different shapes and sizes 2. Bring them into Max, decimate and align along a square plane 3. Bring the plane and…
man this thread gets more ridiculous every single day! cool alienguy, giles! moof! awesome mech-chicks, man! rayph and fightpunch: you guys are killin it 2dstylez ablaine, really nice result on your guildwars chick, dude :) raven, you're a madman i love all of your disney sculpts! Fred2303 i always really dug that piece!…
'burbbum and Duncan are rocking out on this page, keep it up! DarkKnight, Don't waste your time mate... I know the thought of rigging/skinning your own character sounds kool but its not worth the effort you could be putting into your next character, just pose him in Zbrush with the transpose tools and call it a day. good…
Ugh, seriously? I had those turnarounds already but I had posted the image earlier in the day to show people what I was working on. Of course I'm going to update the image as I progress. The main control room pushes into the hood because of the type of engine being used to power this thing. I'm sorry I didn't draw every…
Ravenslayer - the water looks great, as does the lighting all round. but something about the face seems off to me: possibly eyes too close together, inconsistent perspective, conflicting scale between face and head supaclueless - looking good, but there's a lack of definition between materials I think, other than their…
Elith: Beautiful! looks pretty neat! wester: nicep progress! Maybe get some color in there? Fred2303: Love it all, excepr for her forehead/hair in the front that looks a bit weird. Great job nonetheless! Dado Almeida:Awesome, love the ilumination! suburbbum: Impressive, love the teture work. jamaica1000grau: Cool style!…
That's looking a ton better, MeintevdS. MO SHOWDOWN SHIZZ! I've been super busy for the past few days, so I haven't made as much progress as I wanted to by now. Still, I've gotten a chance to noodle with the shirt and at least get a start on the pants. I think the shirt is probably a bit too busy and it doesn't have enough…
yay! :poly121: thank you! I have a couple more animations on my website which are presented in real time.. its what I do these days :P check it out! *plug* *plug*:poly142: yeah! right now I'm waiting for the animation to end until I allow the player to move again. theres about 10 or 15 frames where the character settles,…