You have a ton of wasted polys in this thing. The cloth wraps (i'm guessing thats what it is) could have been textured in, or at the very most normal mapped. The roundness of the handle itself and the bit at the end could use for a few less sides on them. Use your saved polys to curve your blade a bit more, and add a sharp…
nice! The hoops need something to show how it's all held together (gotta love rivets). There's quite a few good sites on barrel making which might help: http://www.rootsweb.com/~flbbm/heritage/cooper/barrelmaking.htm. Keep working on the pewter, the lions head looks like a different material at the moment. I do like the…
Regarding your sculpt, you have to work on defining and separating volumes more. For example, the cloth wraps on the handle. A quick and easy way to do that is by simply making them another subtool, then you can separate them from the handle much more easily. Same goes for the ice. For the ice (and wood), work with bigger…
The wooden handles of both, the stock and the knife handle, seem a bit too clay like. I doubt the wood would get that beat up. I would smooth that out a little. As Bonkahe said, the tape does seem a bit too cloth-like. I assume the tape will be duct-tape...try wrapping some duct tape around a similar form and wear it down…
So, I've come to polycount in light of my attempts to wrap cloth around the handle of my pistol I'm modeling. This is the effect I would like to create, preferably within Max. Obviously not to the extreme extent of this but a few turns, like 5 or 6 One tutorial on polycount showed an effect like this But the geometry I…
Hi guys, I started making this spear today and this is kind of what I have got going so far, I don't really have everything figured out yet, so what you can see design wise is what I have. I'm open to suggestions but what I'm thinking of doing is pretty much wrapping the handle in some cloth or leather and adding something…
A-N-P: Thanks! And for sure, I'm definitely going to go back to the wall texture and beef up some of the line work. And get a less sketchy look ForbiddenDonut: Thanks, And yes. zbrush for the tape on the sides and (supposedly) cloth wrap on the handle. Materials should read a bit better once texturing is done. About 2/3…
Been learning Maya the last few days. I followed a few tutorial videos, and now I'm trying to put together a model of the dwarf hammer from the illustration I posted at the beginning of the sketchbook. I'm really glad I uploaded this Sketchfab, because I hit in to a lot of broken geometry that I had to figure out how to…
Ah you're right. Here is the concept I used. I could probably stuff a bunch of random bags or sacks on him to make him more interesting. The upper leggings are supposed to be a little more baggy, but I might have went overboard. I went into a bit more detail about how I made the chains on my webpage. Basically, I just used…
As what everybody else suggested, take off the cloth that wrap around your barrel. You said that you have the rear sight modeled but covered out buy the cloth right?..I guess you better show the metal rear sight instead of the cloth (since the rear sight is more complicated in shape and you manage to get that BUT covered…