http://kotaku.com/5840901/fake-resident-evil-6-video LOL at Kotaku's foolishness. I'm 99% certain this is actually a real teaser trailer. I'm hoping for the return of old school Resident Evil!
I've been using zbrush with zapplink to get around pesky seams when doing models with lots of skin showing. I've been working at fairly high res when doing this and the results are great. When I resize the textures later to be used ingame the seams become apparent again. Is there a way of resizing the textures without…
Wow. Things must have taken a turn for the worse with his health. http://finance.yahoo.com/news/Steve-Jobs-Resigns-as-CEO-of-bw-19285464.html?x=0&.v=1 http://blogs.wsj.com/digits/2011/08/24/steve-jobss-resignation-letter-to-apple/?mod=yahoo_hs
Whilst I mourn for the days of the Resi Evil:Remake + Zero, I'm still gonna pick up Resi 5, simply to uncover the story remaining in the Chris/Wesker arc. I liked Resi 4 a lot but for me it just didn't feel like Resi Evil, apparently 5 has even less of a daunting lonesome spooky factor. :( I'm sure it's gonna be a great…
Hi. In every version before 2019.3 this line of script is working: on _rollout resized size do
( print ( size as string)
) when I resize vertically rollout floater window I got point2 value with current height. In Max 2019.3 this event is not triggering at all. I have read the docs and this event is present in very first…
We have done this project for a interior design studio who needed to present various design options to his client. This bedroom interior rendering is created on bunch of photos of the existing property with a design mood board. From there, we crafted 3D models of furniture and fixtures, ensuring each piece was rendered to…
Finished up refining the high poly a little while back. Also did a breakdown/plan for the retopology and hair. And the current progress with the retopology. Completed the boots and the pants.
I find myself having to constantly resize objects, whether it's models from other artists, or just mismatched units. I developed this modifier over the past year that has become indispensable for me, so I'm releasing it for free on Scriptspot in case others find it useful in their work as well. Youtube demonstration:…
I got quite frustrated doing and redoing the leg. I never quite get the knees right, and when they're wrong, it messes the whole thing up. I probably need to do some isolated studies of the knees by themselves. So, in order to be productive while being stuck on that, I did the arms in my free time today. Right hand side is…
It kinda depends, though. If you don't need bilinear filtering on the resize (ie, basically nearest neighbour resize), you can just copy to a new bitmap: oldBitmap = openBitmap oldbitmapPathnewBitmap = bitmap 128 128 --the new bitmap sizecopy oldbitmap newbitmap This basically does a straight resize with nearest neighbour.…