I'd like a higher poly battlefleet Gothic model of the Sword-class ship. Here is a link of the picture... http://web.missouri.edu/~esea1/ssw5.jpg If you are up for it, feel free to take some creative liberties for parts of the model you cant see from the link... I need it for rendering purposes. It doesn't need to be…
I started to play Gothic 2 but I fell off the top of that tower that you start out in and died. I haven't played it again since. Congrats. Gothic 3 does sound cool.
I'm still very much learning 3ds Max and modelling in general and after perhaps biting off more than I can chew with my first project I've decided to reign it back and try and model something for UDK from a photo reference I took recently. This is a Gothic Cottage and I'm at the initial blocking out stage. I plan to make…
Hey all! So here's my unearthly challenge I'll be doing for the next month. Not only for this but for my level design class as well. I have a couple things to start with, it's going to be a Gothic medieval setting, with the usuals, blacksmith, farmhouse, hand cart. :) With a cathedral at the end that will have some sort of…
I worked on some sketches for the patterns and designs. I feel like the old splash art needs more "gothic details" but Im going overboard just to see wich ones work and wich ones doesnt. Im also tempted to simplify her color scheme to adjust to her sister splash art Gothic Annie.
Current state: HI! My idea for the challenge is make Xayah gothic lolita skin, thinking of all those laces on game res textures make me nervously laugh, but that challenge will be fun :) First rough design blockout: No paint version:
I've been wanting to do some modular architectural modelling and texturing for a while now, so I started on this personal piece. I started working on this drawing room with Gothic, Victorian and possibly a few modern elements. I have been using Maya to model, will be using Zbrush for some fine details, Substance Designer…
Hey everyone, I just started a new model based off Quantum Gothic's Sentry turret ( Click here to see the reference ). I'm just about done modeling the high poly, but I find myself thinking it's a little lackluster. I'm going to bring parts of it into zbrush to beat it up a bit, but even still it feels like it doesn't have…
I spent 3 weeks creating this prop. Most of the time was spent in zbrush since I'm not as familiar with it. It was a great learning experience for sculpting and retopologizing! Sculpt and lowpoly: 2K texture: References:
Hey Guys! I'm working on my first bigger Environment for a one-semester long Game Project. I took some Inspiration from Dark Souls and Lords of the Fallen. I'm pretty much done with the Blockout Process and started to add some Textures to get a better Picture for what I am going with this. So far I have learned incredibly…