Just starting this thread too kick of a new project im working on. It will be a forest enviroment for the udk engine. Currently ive only established the reference enviroment. I will just start with a small part on this and there after work out from it. Greetings!
Im going to create a medium to high poly enviroment. The era will be at 600 AD. It will be set in the high afternoon in medinah, Saudi Arabia. estimated to have around 30 to 40 buildings. im in the begginning process which no prior enviroment experience so i hope you guys can help me out with constructive critisism. hope…
Been following this 3D Motive tutorial on how to make stylized modular enviroments and this is part of the progress so far. Here are the low poly models assembled A closer look to some of the elements of the enviroment.
Latest update (2.7.2014) Im going to make my first full enviroment in Unity3d. Here is concept i made for it. (Update. Fixed few issues in the concept) Comments and crits are welcome.:) This is going to be used in game when its done. How i should start planning and making this enviroment? Any tips & tricks for noob like…
Hey guys!! This is my first post and my first high poly enviroment assets for my new game enviroment in UE4. This is assigment from my University and I want to make this forest scene of a very talented concept artist Guillem H. Pongiluppi.
I've seen portfolios with one enviroment and break downs of props that look amazing. One good enviroment should be enough if you can fill the rest of it. If you want to do smaller enviroments like hallways or anything that has limited angles, do 3 or so.
Hello all, your good friend Andy here, i was just wondering some things about environment art because i really want to get into it -are Environments all done all in a 3D app like 3Ds max? -Is a environment artist the same thing as a level designer? -Are enviroment artists required to unwrap and texture there…
hi, i work 1 year on modeling and texturing and retopology and now i want make enviroments . but i confused when i want to start. i dont know why!! if any body can help or tell me about a tutorial for making enviroment i realy merci. i model with 3dsmax/zbrush and texture with substance. afew hours work with ue4. tnx
Hello everybody! This would be my first sort of posting on here, I'm posting a few of my enviroment models that I have been working on in my enviroment modelling classes. The class itself is finished , but I've been working on a few more buildings and showing them on here. The theme was to go with a downtown grundgy…
Making some handpainted enviroments to be in a runner game on android/ios. The goal is to minimize the feeling of repeating parts while using the smallest amounts of different prefabs while still looking good/interesting with maximum performance. These are two enviroments I'm working on atm: Treasure vault: The floor is…