Im going to create a medium to high poly enviroment. The era will be at 600 AD. It will be set in the high afternoon in medinah, Saudi Arabia. estimated to have around 30 to 40 buildings. im in the begginning process which no prior enviroment experience so i hope you guys can help me out with constructive critisism. hope this goes sweet.
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Are the green ovals going to be trees?
I think in the bottom left of the town It seems a little too jumbled too me. The ground seems level so unless you are going to put some terrain obstacles like cliffs around there i think the town might have a little more structure to it. If not more gird-like than maybe carry on the circular look of the walls and buildings to the right of the village, hard to say right now as I'm not sure what your plans are for each block, but other than some layout structre in the bottom left it looks fine to me.
Got any close-ups of those more completed models?
Best advice I could give - with no prior environment experience, cut down the scope, way way down. 30-40 buildings will never get done. Focus on one killer building and props to give it character. No sense in detailing out an entire village before you get one building looking really good.
"estimated to have around 30 to 40 buildings. im in the beginning process which no prior environment experience so i hope you guys can help me out with constructive criticism."
Best advice I could give - with no prior environment experience, cut down the scope, way way down. 30-40 buildings will never get done. Focus on one killer building and props to give it character. No sense in detailing out an entire village before you get one building looking really good.
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I disagree; 40 buildings do seem a bit much, but the overall idea has a good basis. There's no point in trying to create a kickass building if he is a beginner to environment modelling, because it won't look kickass, it will probably look linear-detail heavy and unrealistic.
On the other hand, creating a village with some different buildings, and variations of the existing buildings is first of all good practice, which he probably needs, and second of all will give him insight into spacing his structures.
He can always go back and add detail to buildings or create completely new ones as he becomes more efficient in environmental modeling.
TS, I like your layout and I'm looking forward to updates. Personally, I think you are on a good track - but then again I have absolutely zero grasp of architexture and environments
/edit sorry but I have to get this out of my chest! I saw a couple of environments today and it made me sick to my stomach both times. It reminds me of second year at uni, where I had to do a 100.000 environment (with multiple same buildings and shit obviously). It was the worst assignment I EVER had to do in my life, and I even did math assignments at highschool.
Every time I see walls with windows and the edges from the extruding it reminds me of that and something dies inside me
Asking yourself these questions will bring extra quality to telling a story with your environment. What is there and what stance does this take towards that.
I think it might be worthwhile to grab a black pencil marker for this and some sketching paper and just scribble some ideas. Shouldn't take longer than 30-60 mins.
Anyhow, that's just how I think about it.
no sure if im correct with saudi architechture, but houses of this type often have wooded beams sticking out of the walls horizontally at the height of the flat roof. these would make for a more interesting silohette and would look cool with a bit of water damage around them
Depending on the height not only at roof level. They are for walking on to cover the facade with loam. About the water damage, it hardly rains there, so the typical stains you get from regular water exposure would not be appropriate. When it does rain, it rains a lot and parts of the building will wash away.
Jheight2:
About this, I have various books on loam/clay/mali architecture with me now. I'm working on a sustainable loam public building, but I've to return them soon. I could scan some pictures if you are interested before they are due?
What kind of game is this for?
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You said something about a reenactment, but what kind of game would we see this piece in?
I have some critiques for you but I need the game type to be clarified.