* Get idea * Decide it's awesome * Thumbnail around to cement the awesome * Sketch a concept out and fall into a pit of despair at the shit I have wrought * Abandon idea for half a year * Go back to 2
I've been looking at them, they are pretty usefull. And thank you for the tutorial! It is useful. As for Maya...the UV baking just doesnt seem to work well on lips..They turn into splotches of doom and despair! Edit:Hand made normal map-
ok, i was texturing some stuff, i merged the layers, and applied a sharpen filter to enhace some definition, each file had like 50 -100 layers. i save AND BAM, computer restarts !!!!!!!!!!! now i just have the merged image with the sharpen applied....im about to despair...
Hello Polycount, I'm new to Zbrush and I'm new here, so my work is going through a lot of pain, struggle and despair, but this is a good motivation to learn! Especially, when there is such a good and kind company of great artists. Thank you for inspiration and good luck to you all! First blockout UPD: Still in progress
Just wanted to say, if you ever feel despair over creating graphics for a living, or haven't yet got to that stage and are still trying to bust into a company; keep at it. I know some of us are going through hard times recently. There is light at the end of the tunnel, a true living can be made from your passions. That is…