My entry for the #ArtHeroesChallenge #Monster Challenge a #stylized Gargoyle made with #pixologic #zbrush #3dsmax #substancepainter and #marmosettoolbag #artstation artstation.com/artwork/lR11d5
Finished a new prop. An old luggage. There is one or two more coming. Excited seeing it come together soon :) (These are quick renders out of SubstancePainter, just to visualize)
Hello people!! I have just finished the low poly and made the bakes. I still have to texture it inside substancePainter but I have already set the material setup.
Did a redesign of Erebor from The Hobbit, using UnrealEgine. Used the Infinty Blade assets and designed the Arkenstone with Mudbox. Did the textures with SubstancePainter. Feedback is welcome. (Do you spot the Arkenstone?)
Recently Finished Personal Project, Warhammer 40k fanart, Emperor of Man, Zbrush, Maya, SubstancePainter, Arnold, Nuke Practice for the ntire pipeline, C&C apreciated. https://www.artstation.com/artwork/PmARan
Hi there, I'm a 3D artist with 3 years experience at Animation Studio. I have experience creating 3D art based on created concepts, experience collaborating with developers to create a project for Steam (demo version of a puzzle game with stealth and action elements), freelance and my own works. I have experience working…
Hi! I made this wooden planks PBR #Stylized. And is completely free use, you can edit, add details, use it to learning,etc. In this project you will get the graph for #SubstanceDesigner and the material .Sbsr to use it in #Substancepainter https://luxartstudis.gumroad.com/l/hhpza
Cross-post from WAYWO! Got some heavy use of the new 'layer instancing' feature! #SubstancePainter @polycount @EightyLevel #Gameart #3dart via @ArtStationHQ https://www.artstation.com/artwork/qmRnD">More images on my Artstation!