So I would have to concur here. First is that you can not import anything you have made before .Deal killer number one I was not aware of. You also cant use anything from 4R7. This would have been a deal killer for me right away as well. Third there is really no hard surface modeling that can be done in Core. This would…
Use the old Zbrush version :-|. I have reported this to Pixologic, but if more people report this problem, maybe they will fix it in the next Zbrush versions. @kunglao: Please report this problem to Pixologic @snakeeaterjns: Please report this problem to Pixologic.
Yes, this is a pretty frquent problem for some reasons. I had it too, and found pretty simple solution. To fix it do the following: 1) Open file C:\Users\Public\Pixologic\GoZApps\Maya\GoZBrushToMaya.mel and in the beginning change the variable to thisglobal string $GoZPublicPath = "C:/Users/Public/Pixologic/"; 2) Open file…
Not sure about the process but the seller has contact Pixologic first. So you probably give some details (email) to the sellers and Pixologic will get in touch with you and take it from there. I wouldn't pay for anything till Pixologic contact you and verify that it is a genuine licence, etc..…
I bought mine from one of Pixologic's local resellers for $564. That was a while ago but I would suggest checking out what they have to offer. http://www.pixologic.com/resellers/ Either way if any software developer deserves our money as game artists its Pixologic, they're unrivaled in bringing us powerful tools and…
Pixologic launched ZBrush 4R2b yesterday and it has a shopping list of cool new features and a cure for baldness. If you haven't been following much of the sneak peak videos from Pixologic lately about the R42b update, now is your chance to check it our yourself first hand. I received my update e-mail last night and will…
Ace-Angel I have tried to look through some of the matcaps at the download center at Pixologic's website and I haven't found them. It's also hard to track down these specific matcaps collection on the Pixologic matcap download center when you can't make a search on the specific artist that made the matcaps and all you have…
Sorry, everyone didn't just agree with you gray...nah, actually I'm not. I never said Ptex and Pixologic UVWs were the same I did say that Pixologic viewed them as very similar. HUGE DIFFERENCE. gray I'm just going to ask you outright...Do you work for AD or just an overzealous fan? Also I have used ptex and I am aware…
keeps opening up a new instance of maya. what do? EDIT: solution found https://miloblogger.blogspot.com/2010/09/some-gozbrush-issues-solution-in.html Open Maya, now you can see the GoZBrush shelf in your Maya shelf. Open Shelf Editor, select GoZBrush then change to Edit Commands tab. Just add one more line below the first…