Back looks pretty good. If you want crits on anatomy then its best to pose a fly around of your character because every piece relates to every other piece. Quick fix is to have an app like Daz3d (free) on a screen next to your work screen. Then you can rotate around a reference while you work.
What are you using as ref? Daz3D has a great and editable base which is super for reference. Also a good idea to write about what end goal you are shooting for.
Good advice above! If you are just starting out then the first bit of advice is to practice human anatomy first. You can use Daz3D (free) as a reference while you work.
or they get lazy and use poser/daz3d meshes solved lighting snags and learned a thing or two about realtime lighting, its starting to shape up now. head turning is also in
I feel conflicted. The acting looks decent, the VO solid. It's mostly the rendering choice that's giving me hiccups since I have already a predisposition to not like that "Daz3D" look. But it works, I think. Barely, but it works.
You can use Daz3D as a reference while you work. The body and particularly the head look stylized. There is no real turn around so I cant tell for sure but there is something off with the skull shape. Its a good rule to never model an expression into a relaxed pose (face).
@kanga Thank you very much for your reply! I'm going to brush up body. Daz3D looks perfect for me to understand anatomy. Will keep it in mind that not to set too high res on early stage. Thanks again for your helpful advice!
Might give it a shot, if the program isn't that good, you can at least tell Daz3d you're not satisifed and they will refund your membership. From the demonstration videos it looks amazing, I just want to see if they're fibbing on the "one-click unwrap" feature.
Hey! I'm looking for an artist who can model a stylized cross-section of the female anatomy specifically for NSFW purposes. I need it to have morphs for large insertions, bulges, inflations, everything basically. Let me know if this is something you're willing to do <3
I planning for this to be apart of a movie poster pulp novel type collage illustration. It came out heavier than I wanted, but oh well onwards and upwards. I made the ref using daz3d, marvellous designer and blender. Also did this bit of fanart.