"Improved OBJ and Autodesk FBX file formats import and export vastly enhance interoperability with Autodesk Mudbox, Autodesk Maya, Autodesk MotionBuilder software programs and other third-party applications." Well, now MoP can rest easily. Only took them over 5 versions...if it works.
Autodesk has released a video focused on Epic's use of Autodesk's tools in the development of Gears of War 3. Check out this video for some valuable insight on how Autodesk's tools were used by the talented artists at Epic. It's also a great chance for rousing game of "Spot the Polycounter". EDIT: This post has been…
To make somethings clear, incase it wasn't from those who skimmed through the video. Autodesk is essentially going to try 2 major things with Maya. 1.) ADF Voxel tech for Maya. So yes, Mudbox itself will be merged into Maya. Less teams for different software products, and in turn. More productivity for software…
No. Shit. http://today.reuters.com/investing/Finan...-11_N04463006:1 Autodesk today announced that it has signed a definitive agreement to acquire Alias, a privately held developer of 3D graphics technology, for $182 million in cash. This acquisition will grow Autodesks expertise and offerings in the film and video,…
I apologize I don't think I made the gist of my post clear enough. I am trying poorly to make the observation that even though Autodesk has indeed changed their policy in regards to their Educational versions. All is not lost perhaps. Because I have found that Autodesk has been lax with this policy for those out of work…
Beside LiveLink it is not better than any of already existing engines (maybe I missed something but there was no unbelivable magic in any of those promotion movies), so it makes sense to question its purpose. And on top of it I will have to subscribe it. So I have to pay and I will not get the main feature? Well, that…
Demo/Test Artist on the Autodesk Stingray Team Hey guys, I'm super excited to announce that we are now looking to fill a demo/test artist position here at Autodesk. You will be working in the Stingray team in our office located on Södermalm Stockholm. In this position you will be working closely with the Rendering/Content…
So I found that the License.env file is supposed to be made in the files that maya created during installation in my root directory. So I followed the directions up to the last part in this link,…
Bass stepped down; or retired as he himself put it because two things. The first is showing little or no hope, that is Virtual reality which Autodesk invested in and which Mark Zuckerberg invested $2 Billion and is dying, actually it never launched so it's "attic hardware". Second reason as Autodesk is well aware and Bass…