Autodesk has released a video focused on Epic's use of Autodesk's tools in the development of Gears of War 3.
Check out this video for some valuable insight on how Autodesk's tools were used by the talented artists at Epic. It's also a great chance for rousing game of "Spot the Polycounter".
EDIT: This post has been updated to include the full video of the webinar, thanks to the heads up from pixelchaot.
https://www.youtube.com/watch?v=J5zE6BG-5vE
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but short though
Thank you Autodesk for creating the most amazing tools ever, you make making games so much easier @_@
Cheers guys