Poly-paint is only good for very highpoly models. I want to use the same tequniqye as "choco" at http://www.polycount.com/forum/showpost.php?p=1590084&postcount=320
well developing little games for it could be really fun!, I also like the design, but the screen being too big (320*240!)i'm fearing scratches and dead pixels.
Was on buildapcsales the other day and saw that 32GB of DDR4 ram can be had for about $180 now. It was ~$320 earlier in the year. Much less expensive for anyone thinking of a X99 build.
Here's a little quick sculpting/ low poly retopo practice. Initial Sculpt, 49680 triangles. Final low-poly mesh, 320 triangles. Normal and diffuse maps 1024 x1024
Here's a showcase of my recent project: Norinco Uzi model 320. The whole thing took a span of..... about five days. Here's a little backstory of the Norinco uzi (its the one with the wooden thumb-hole stock.) The Norinco UZI's were unlicensed copies of the IMI UZI Model B and were manufactured in China in the the mid…
Hey guys... quick question (sale is running down) should i get this - http://accessories.dell.com/sna/products/Monitors_Flat_Panel_Widescreen/productdetail.aspx?c=ca&l=en&s=dhs&cs=cadhs1&sku=320-2676?
Here is a thread about tuts I guess, but everyone their is having problems with the speed. http://www.crydev.net/viewtopic.php?f=291&t=70805 Guess this can help as well: http://www.crydev.net/viewforum.php?f=320 Great news!
How the heck do you get 1500 polygons on just the bolts? Just make them cubes, and delete the invisible polygon. 32 tris per bolt, 320 for the whole. The lowest LOD shouldn't exceed 100 polies.
You'll probably want an IPS monitor, the cheaper ones are around $300, http://accessories.us.dell.com/sna/products/Displays/productdetail.aspx?c=us&cs=04&l=en&s=dhs&sku=320-2807 but sometimes they go on sale.