Hello, I'm looking for a concept artist who can create small 2d props in a stylised look with a gothic and celestial theme. Currently have a list for 10-20 props i'm looking to dish out. This will not be able to start between Nov-Dec, but depending on quotes can see about squeezing work out earlier. Please email:…
Hello polycount! I've been working on a gun in my free time and I feel it's got enough momentum to finish. I want it to have the styling of the guns from Robo Recall, I'm taking some detailing inspiration from Escape from Tarkov, and I'm using some scrapped silhouettes of the NAC-11 in Due Process for the base design. I…
Welcome to our Dota 2 Monthly Community Competition #22 ---- Special Update (Edit: fixed the deadline.) Since we have the new bloom deadline till January 19th, we at polycount decided to extend the contest to match the newbloom event, but we are keeping the prizes for the original deadline for the new extended deadline we…
I've managed to upload the mesh with textures into Unity, damn that was a troublesome, they just behave differently than in Blender so I had to spend hours trying to figure out which numbers for roughness and metalic will be the best. For lighting I've used HDRI with single directional light pointing at the back side of…
It's going to be difficult, and perhaps impossible. The current ongoing disaster of the U.S. political scene is also very biased against immigration, which is very unfortunate. But even if you ignore that, the traditional work visa process has always been biased towards direct experience in the specific work area. A degree…
I think I'm missing something fundamental here: How do I streamline my mesh (post-texturing) without messing up my carefully constructed UVs? I construct a base mesh in Max/Maya and export for texturing/HiPoly detailing in ZBrush or equivalent. This base mesh needs UVs before export so that Poly/vertex painting and Details…
Unpaid Work - Guidelines This forum provides a place to seek volunteers to create content for your projects. This means individuals or mod teams looking for staff but not able to pay for the work. We have a few simple guidelines to follow here to cut down on the clutter and keep this professional. * This is for unpaid work…
Royalties Jobs - Guidelines This forum provides a place for delayed compensation job postings. This means individuals or startup companies looking to hire staff but not able to offer immediate pay, instead they are looking to share potential funding and/or profits, if these are obtained later. This includes "pay when we're…
In Hell ! Practicing simple hand drawn pixel art fire effects. 🔥🔥🔥 #pixelart #pixelartist #pixelanimation #Animation #animator #2danimation #Flames #fires #Hell #hands pic.twitter.com/PDWd9o6yEW — WreckCre8 (OPEN FOR COMMISSION) (@WreckCre8) July 7, 2020 " title="Link: In Hell ! Practicing simple hand drawn pixel art fire…
In Hell ! Practicing simple hand drawn pixel art fire effects. 🔥🔥🔥 #pixelart #pixelartist #pixelanimation #Animation #animator #2danimation #Flames #fires #Hell #hands pic.twitter.com/PDWd9o6yEW— WreckCre8 (OPEN FOR COMMISSION) (@WreckCre8) July 7, 2020 " title="Link: In Hell ! Practicing simple hand drawn pixel art fire…