Hello All, We are looking for a Unity FX Artist for Mobile game project. The position would be Freelance, but the work load could be quiet large. Start time would be soon! Responsibilities The artist would look at existing art and create FX that better fit the vision. We are basically trying to give our FXs an overhaul and…
Because these trails will be affixed to game objects (homing missiles that derive direction via code and rigid bodies, not the particle system themselves), i can't use a core trail render within the particle systems. The built in trail effect script for objects leaves a lot to be desired with lots of vertex overlaying of…
**PLEASE READ BEFORE SEND E-MAIL TO US** We 're small indie game want to make a RPG Fantasy Game [BXG] [GXB] It will be
quite big so we Looking for Programmer 1 like JRPG game ( Rune rune factory / zelda series / Atelier series ) 2 experience and creativity idea for make crafting system 3 have a portfolio of Programmer 4…
Are you working on a team? Are you using version control? Bug hunt from memory is the worst type of bug hunt that you can do. You should leverage version controls history log. You can start by going back commits until the problem is not there, and then go through commits onward from there. If a quick skim doesnt show you…
Dolero Studio helps video game studios focus on what they do best while we make 3D art. We make game-ready 3D art in expected quality on time, be it in Unity or Unreal Engine. If you need outsourcing, take a look at our portfolio https://www.artstation.com/dolerostudio Contact Us contact@dolerostudio.com
I hope someone here can help as the issue I have is a game breaker. :( I've been working on a racing game in Unity, where the tracks are smooth with hills and banked corners, nothing too out of the ordinary. I'm modeling the tracks in 3DS Max using the lofting technique & I'm very happy with the visual results. However,…
Hello all Modo users might find this useful :poly121: It sorts out the grid size issues in relation to UDK and I have created a pie menu with F1 as the hot key. This is the menu: Modo (turns grid snapping off) 1024 512 256 64 8 4 1 I added the LXM files along with the cfg file so you can create your own menus. You can edit…
Hey I recently came across this and from what I can see its really good. I was just wondering if anyone here has experience with it and wether they would recommend it? http://unity3d.com/unity/