It's great that you are trying to be productive, I did this kind of plan some time ago, but the problem with this is you never really push an art piece, you just sketch. Which is good if you just want to explore some forms that you haven't yet. But the reality is that one super accurate, realistic sculpt is worth more than…
Hey thanks praxedes that's a lot more clear as to what needs to be fixed/worked on. The shoulder armor does sit a little high so I can try to bring that down. I can also try to push the head a bit further back so the neck sits under it more. Even though it is fantasy it still should be grounded in reality. I really…
Nice work :) If you want to push your character a little bit more, give him a more interesting pose and light setting to create contrast. Also work on your materials, at the moment your cloth has almost the same roughness value as the chainmail and leather boots. Your leather for example can also have small scratches and…
That seems way above DS specs, man. I've never seen a DS model go anywhere near that in texture size, that's pretty considerable even for the PSP, and there's no way the DS can push enough polies to have several of those + an environment around it. That said, modeling is pretty cool, and the animation is definitely nice.…
I have sleep apnea. The diagnosis is done by a one night sleep study where they put a bunch of sensors on your body and monitor you while you sleep. If they find that you do have it, they will prescribe a CPAP which is a device that pushes air into your airway while you sleep through a mask you strap to your head. It makes…
Dunno, looks like its not belonging in the Tf2 engine, or its like a baby that gets pushed away by its mother. Maybe one thing that will help is to maybe round off some edges. Like the front end, the lower sides...really dont know whats wrong with this sick puppy. Maybe Im exagerating a bit, but maybe it gets better if you…
The layout of the site is good and easy to navigate through. The gun could be a good portfolio piece if you pushed a lot more the texturing. The claymore is not very interesting as a portfolio piece. It's too simple to be presented just by itself, plus the texturing needs a lot more work too. So make new assets, more…
@Mezz- Thanks for the response. I do realize it's boring. I should have said this, but I wanted to get a basic walk and then turn it into a character walk. But thank you for giving me advice. i do appreciate it. I will now push this walk and see how far I can take it. @RAWTalent- Thanks! The knees have been giving me…
Nice! I think the overall wear and tear needs to be pushed. There's the tarnishing in the grooves and the jewel is cracked, but it looks like the weapon hasn't been battle tested. The metal is too new looking for the tarnish. The concept image has nice contrast of light to dark which I don't see in your renders. My eye…
OMG everyone... I think I need to chill today, was a long day at work today and I'm kinda sick of coming back home to sit in front of the screen even more... I've pushed myself to at least start sculpting as planned. Have started from the head and will work down from there. It should give you a slight idea of where I'm…