Hello, we're a new indie game company
working on a party game and we're looking for a 3D artist who can
model severals characters, rig them and optionally animate them. We want them to be stylized, for
each character you'll received many sketches and drawing ; which are
not 1:1 references but more of the global appearance…
Hello, i have acces to some inertial mocap "suits" and i will be recording quite a lot of anims i need for projects. But as probably every mocap solution, even this has its limits, for example when you clap hands/palms they intersect/cross into each other etc. There are simply some limitations. And to add, im not an actor,…
Just starting this thread to emphasize more on what marks has posted that we are on a lookout for good people to join the team here at Creative Assembly. We have a lot of positions open and the job will be Onsite. Looking for people on both Total War and Halo teams. Here are a few ones. Do check out the website for more…
[repost for title thread correction. Sorry about that !] hello people ! My name is Samuel Toniolo, I'm a french animator guy. I've been working into the animation industry for 4 years now. I mostly worked on the cartoon series "the jungle bunch to the rescue" ( here's my demo reel [ame]…
Hello! I am collaborating with a Unity 3D programmer on the development of a game. The game programming is 85% finished. We intend on publishing this game for the mobile markets, and all who are involved will receive compensation. What we need are five or more 2D game artists who can illustrate the various characters and…
Nexus Productions ( http://www.nexusproductions.com ) is an independent animation studio based in London. We are urgently looking for freelance crew to work across a number of animation projects (TV Commercials). We are especially keen to hear from experienced modeling/texturing artists as well as…
Hi there! I’m Mario like Super Mario. I’m passionate about 3D art and am an Environment artist and Lead Instructor at M3DS Academy, where we help aspiring artists learn everything they need to know to start working as 3D Artists. It’s great to meet you! Out of curiosity, have you learned 3D before? Or are you just starting…
Hi Syzero, For a deeper study of animal anatomy, you might be interested in this good book of compared anatomy: ■ Cyclopedia Anatomicae: More Than 1,500 Illustrations of the Human and Animal Figure for the Artist Or just the extract about animal anatomy: ■ Anatomy Drawing School: Animals Cheers - Enrico
MODO | Animate a Rolling Cube Animating a rolling cube is a trivial task in MODO if you understand centers and pivots. This video introduces the concept of Centers and Pivots and then walks through animating a rolling cube. http://www.pixelfondue.com/blog/2017/5/3/modo-animate-a-rolling-cube
"Canned animations" refer to a strict default same set of animations used by the game. In JK2/JKA it has alot of human lightsaber attack/defend animations, so there's no point wasting life making your own when you can only used the canned animations anyway.