Thanks adam. I think this goes back to what you were saying about "when to call it done." For me it is not "complete" but it is up to the standard that I would submit to places. On that note I do plan on continuing to add elements to this scene to spice it up, and I enjoy your ideas. I think it has potential to go in many…
Stages: 1. Definition of local masses and dynamics 2. Specification of basemesh's proportions, preparation for export) 3. Starting of sculpt 4. Sketching stage 5. Continue 6. Home improvements-in some places smooth out the details, but they took the extra geometry, such as in the case with a belt, He was replaced by an…
Why would you not trust it anymore? I really don't get that. They olny took it down for a couple of days to get the new site up and running, and even then they said a solution was going to a be in place in order to let people continue download all the games they had already bought for as many times as they wanted, so I…
SOLVED: Ok figured it out, I had to click the edit topology button on and off a few times. Sorry for the wasted thread. Ok so after saving and opening or crashing and opening a retopo session in Z Brush I can continue to retopo my mesh and all the orange wires are still visible from anything done before the save. But when…
I have my ideas as to why this image isn't successful, but I'd really appreciate the opinions of others on this board who might be further along. If either to validate my concerns or identify some new ones, I'm looking for advice that I might apply to my next piece rather than continuing to fuss with this one (unless your…
Hi! I seem to be getting this continuing problem while making and creating polygon primitives in maya. I create the object, but right off the bat it's stuffed in it's own group. While it seems insignificant, it makes organizing and parenting difficult, being it manipulates the child object in a way that's not...wanted.…
What is best practice when exporting looping animations for use in a realtime 3d game engine? for example: looping walk cycle (frame 0 and frame 100 are identical) 1. set start frame to 0, end frame to 100, export or 2. set start frame to 0, end frame to 99, export Option 1: duplicate frame data but curves placed end on…
Hey guys :) I am a 3D artist but I am branching out and trying to learn digital painting. It seems a little weird to me to just post art exercises, but a friend of mine encouraged me to just start posting and to continue posting! Thank you @Elithenia ;) I want to learn as fast as I can, so I decided to start with still…
These are just my two cents from the perspective of a stylistic prop artist, but hopefully some of my words might help a little! As others have suggested in this thread, in regard to not having experience, you could always try your hand at freelancing/commission work for indie devs. While they may not be able to provide a…
Hi
everyone! Sorry for
having been absent, but I was at the end of my thesis and I was very busy
preparing the presentation and filling a lot of documents for the
administration. After that, I decided to take a break because I really needed
it. Nevertheless,
I continued -step by step- working on the temple which is already…