Hi A game I have been working on called Scarab, set in an arid environment. The structures are mostly modular. These are screen captures from the Unity player. Cheerio!
I made a framework for handling breakable objects in Unity. It handles an objects breakable chunks and cargo if needed. https://www.assetstore.unity3d.com/#/content/16465
This is a build I'm currently working on for a game called BattleQuest. It's a stylized RPG mobile game being created in unity! I'd love to hear some thoughts on it! Thanks!