I want to create this door for a game: I was wondering if it's worth sculpting the whole thing or I better be just creating alpha's of all the details and paint them on the normal in substance painter?
Okay so this is my model: And here is an example of one texture and its uv's (edges are not visible, but you can see what is happening): The plaster parts are uv'd like this (filling the whole uvmap). The another textures uv's are also filling the whole uvmap or almost the whole.
Yeah I though It began with an F. I'm not really on about the suicides I've heard they've been debunked(there less than the average for the number of people, compared to the country as a whole). Just the whole work ethos, and thats it a whole area where they have them all the time.