https://gyazo.com/36e4168388f4d5a1a5b2f9d1507294fe After I run the subdiv script on my object it dissapears when I click the apply. This happened all the time. Does anyone know how can I solve it? Thank you all. The object is not heavy at all by the way.
one end is constrained to a stationary object, and the other end has a hydraulic pump to adjust to distance and its constrained to a moving object (which moves around) so basically i want to know how to rig the hinge thing as seen in the pic above.
Quick noob question for you guys. I am looking for a way to lock a edge loop or other component into place. Not the entire object just a component within the object. So that edge loop that is set can remain unchanged while I work on other loops that are around it. Is this possible??
If I don't put exit and I have selected multiple objects then when one export is finished it starts another one for every selected object. It is certainly not the best script, but I don't know better for now :D
Hello @BrunoWerneck Right click on your texture node->convert to texture object. You can also place a "texture object parameter" node if you want to change it in a material instance, and assign the texture to it after placing the node.
Also it depends on the software you use.. I could tell you that you can make that in a few clicks with 3ds Max's Spring object under create>Dynamic Objects>Spring but you are probably using another application.
solid color and glow map? OR you could make it 2 objects and give the glowy part one of the cool green gooey mats from udk im not sure how that would work, or if it would need to be 2 objects
Select your objects and in the Lighting window select the Object tab. Then in the Advanced Parameters dropdown, choose Create New... You should then have a whole bunch of new options to choose from including baked tag and system tag.
I have an old script that works well for this. With an object selected it will refresh all materials assigned to that object. With nothing selected it'll refresh all materials. I have it assigned to a hotkey. http://dl.dropbox.com/u/1889770/alexxUpdateFileTextures.mel
So much awesome, I love it all. The one thing you might want to switch around is the thumbnail for the props, the chain link seams kind of weak as a lead off object compared to the other objects in the same category.