So I finally had time to properly re-examine my steps and find a way to reproduce it I've been able to do this three times more to three other test projects. At least one project was started at my home computer. The rest were started and only worked on at a work computer. It seems to have something to do with saving the…
No. A Unity project is a Unity project. And a Unreal project is a Unreal project. The former uses C#, the latter uses C++. And also the asset handling and the material system is completely different. They are not compatible. You have to rebuild the whole project. Including to rewrite the game logic. Kind regards Tiles
Hey there. For the past month, myself and four other game students at AIE Sydney have been working on a UDK game environment inspired by space vikings and giant predator birds. We created the town where the vikings live in the torn apart shells of what was once their space ships. Here they are protected by their great…
Latest: ............................................................................ Hello Polycount! Since my last big project, Throne Room Challenge, I have taken a little brake. But now I started making stuff again. This project that I'm working on is an exterior type of an environment with gothic-like architecure…
Hey everyone, my name is Cameron Hughes and I wanted to start off and say how astonished I am at the amount of amazing work I see here at the Polycount forums. This forum has been a huge source of inspiration for me in the last year or so. I'm the lead concept and texture artist for the student project Skylantis at Utah…
Always working on stuff. Even married with a kid on the way, I'm working on stuff. Give you a bit of an example of where my head was at the Past decade: 2005 - 2007 Projects at work: Tony Hawk, Gun, FarCry All semi-realistic type games in terms of subject Matter. I really went hard at Dominance War, and Comicon contests.…
Hey guys, everytime I do a project I am like "hey, there are many things I can keep as assets from this project" but realistically when I look at the pieces in the end (if I ever finish the project) i'm always like "this is too specific to re-use" so I end up not keeping anything out of fear of making a library with stuff…
Hello guys, i made a weapon on one uv and the magazine and some other parts are on a seperate uv. i textured the gun first and after it i textured the magazine etc. the gun is on one substance-project and the magazine is on another project. Is there any way to combine these two projects to have my gun with the magazine in…
Hi everyone, feedback on my cyberpunk street welcome! be harsh! its not fully finished yet but any blender/ general design advice would be amazing :) also, the lighting seems kinda off, its very dark for the amount of neon lights, so any tips with how to fix that would be appreciated!
I cant save my file in unreal 5, it went crazy and wont let me save some textures and I dont know what to do? I have tried reimporting the texture it wont save. It wasnt like this until it crashed yesturday and when i opened it the texture on those assets it disappeared and I tried to reattach the textures and it wont save.