Title says it all. I'm looking for a hard surface modeller for my Scifi F/TPS war game. I have the concepts, gameplay, and some of the mechanics ready, I just need someone to make the assets. Unfortunately, I'm still in HS and can't get a job for now, which negates the possibility of a paid job. But please reply if you are…
Hi! We at Tarsier Studios in Malmö Sweden are looking for some awesome new co-workers to join our studio! Currently we are looking for 3D artist Gameplay programmer Senior Gameplay programmer Senior Level Artist Senior Level Designer For more info about our vacancies visit our site! http://tarsier.se/career
Hey Everyone, i have been looking to build my skills in Zbrush so i can make the characters that i want to make and improve my 3d character design. I have been using 3DS Max for the past few years mostly for prop creation and level environments and have recently decided to learn Zbrush in order to make characters and…
Hi everyone. I'm looking for a project to help me beef up my portfolio and resume. Website: http://burningcreations.com/Blog/ Email: pgalanggames@gmail.com
http://www.thewalkingdead.com/jobs-looking-for-a-zbrush-character-modeler/ Posting this here since I just saw this in the bowels of zbrushcentral. Skybound is Kirkman's Image imprint.
HOW ARE YOU GENTLEMEN!! Well Seasoned 3d Artist looking for remote opportunities for money! I have to remain local to the Houston area, but am available for immediate freelancing-type jobs and stuff! You can look at more pictures displaying the sorta things I've done in the past - as well as mock my resume if necessary -…
I am the Maker/Creator of a new 90-minute theatrical production aiming for a 2026/2027 AMC release. We are officially in Phase 0—there are currently zero models built, and I am recruiting a core team to build this world from the ground up. The Pipeline: * Software: Maya Exclusive (No Blender/No AI). * Character…
Ah ok, I guess the reason for the headless model is because I want to be able to use interchangeable parts, technically the hands and feet were modelled separately as well and joined to the model just for the preview example, thought process is if I am going to use the model as a game ready asset I want it to be as easy as…