Hi! My name is Roman. I am currently looking to freelance as a 2D character concept artist. My portfo rpaygusov.artstation.com email: rpaygusov@mail.ru
Hello everyone, I'm looking to get back in the industry after a long haitus. Available for all work. Website: www.garrettb3d.com Email: garrettjbarnard@gmail.com Thanks
Hello everyone I'm a character artist looking for in-house or freelance work. check out my portfolio at My Website contact me at josemendoza7_3@hotmail.com
Title says basically all, I baked the normal map with xnormal no special settings or such and the result looks kinda weird, any of you know the reason for this?
Who we are... Fusioncore Interactive is a small game development studio with members from across the globe, each with their own unique talents and skills. We are currently working to release our first game, a mobile JRPG. It's a cyberpunk themed action/strategy JRPG aimed at both the casual and more intensive gamer. We've…
I am a computer science student looking to get into the modeling and programing aspects of gaming. I am willing to work for free. I have about two years experience with blender three years experience with java, and about a years experience with c++. I am currently learning python , as well as html. I can be contacted at…
last couple of days i have been looking for a piece of 2d/3d artwork, it's a character made of steel with a kettle/chimney/oven in his belly, i have seen it over here only i'm not sure were. i couldn't find it with the search funtion. so i was hoping someone over here might now were it is. thanks
I am looking for some weapon art to use to make a few models for a game I am working on. Does anyone want to practice on a Sword/Shield, A staff, and Two daggers? Or does anyone have art laying around that they don't mind allowing me to use? Some images I like to give you an idea of what I need:
That hair texture will probably not look right anywhere - it's far too noisy and the very fine strands you got there create kind of a semi-translucent look even in your texture flats. To improve the display it might help to add the alpha channel a couple times over itself (PS 'screen' layer blend) and try again. I bet it…
Hey guys, we're looking for a Character Artist and Character Animator for next-gen projects. Please check our site for more details! SuperVillain Studios thanks Polycount!