Just something I've been working on between projects. Recently finished unwrapping the low poly and started poly painting accessories. Concept art found previously on another site. Feedback always appreciated.
Here are some UDK screnegrabs of the time bomb I've been working on. Aside from the white outline I have no idea how to get rid of please give me some feedback. Thanks.
Hi all, I’m looking for someone who is good at retopology for human characters. I am creating a 3d animated project (not sure if this is the right place 😅) and, as I suck at it, I need someone who can do it so I can progress with the character modelling. If I could also get a few more character artists (at least 2) and at…