looks amazing, all the assets are very well done. thanks for posting breakdowns. I love seeing how modular things are like your roof set etc. great work
I think you should take a look at this thread: Modular design within games. You also should have posted this in either Technical Talk or Pimping and Previews not General Discussion...
Good morning everyone! I added more closeup screenshots and created a second building modular assets. I created some particles for the moody colors. Enjoy! CyberNeon Update #002!
Very inspirational post, thank you. I'm always try to get some enviroment done and always struggle on the projects scale. :( Seems I have to learn more modular workflows. ;)
wohooo my modular pieces set is featured as well :) But year they should have asked us... kios enemy ship looks great and would've been a nice addition to the other images.
I've been happy with my Silverstone Sugo 02 (matx) case for the past 2-3 years. It's small and takes awhile to install, but worth it. Def reccomend at a modular PSU however.
its a tad too modular/boring now. add some specific detail to spots to break it up some. have some windows with lights on..some off... more billboards etc...
UPDATE 17/2/2018: We are right now looking at potential candidates and have therefore closed off submissions for now :) Tunnel Vision Games is looking for a 3D artist who can work on our first-person puzzle game See You On The Other Side, which is being developed in Unity. We need your help taking the game’s visuals to the…
Boolean is one method. In 2023 that's a Compound object as you probably know, so it's a bit of a one-way trip, no undo once you've initiated it. It's pretty good with watertight meshes. Another would be to set up a modular system of meshes, and model them on a grid so they snap together perfectly. You could have a wall…